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Indonesian government temporarily bans Steam

  • joy
  • 2022-08-02 16:27:00
  • 193 read
Things get worse and worse.On July 30, many Indonesian netizens woke up and found that their Steam games could ...

Indonesian government temporarily bans Steam

Things get worse and worse.

On July 30, many Indonesian netizens woke up and found that their Steam games could not be played normally and the money stored in the payment platform could not be withdrawn.

The first victim group of the whole thing was dota2 players in Indonesia. When they opened the game early in the morning, some people found that they could not trade jewelry. Some people entered the game and clicked "play game" without moving. Of course, more people found that even their steam page had lost response.

Soon, netizens realized that things were not as simple as losing the game - on the day of the incident, even the third-party payment software PayPal could not be operated. Some painters who rely on PayPal to obtain online income found that they had lost their sources of income, and almost all PayPal related trading activities were suspended.

"Indonesian painters are suffering from impeccable disasters. Even with the help of some special software, PayPal still cannot be used. We have been using PayPal to pay and earn income, so it is illegal to steal our money."

As the whole thing ferments on the Internet, people gradually realize that this is not a telecom fraud. The source of the weird situation is probably related to the supervision of the Indonesian government.

According to the recent requirements of the Ministry of communications and information of Indonesia (kominfo for short), private system electronic operators at home and abroad in Indonesia must register PSE (Indonesian electronic system certificate) after the introduction of the new regulations before July 20 this year - which means that Indonesian officials have strengthened the supervision of electronic operators, including mandatory requirements for all platforms to delete suspected illegal content, etc.

After the announcement of this requirement, some domestic overseas enterprises and platform operators with relevant businesses in Indonesia responded immediately, and most of them quickly registered PSE and handled it properly for subsequent operations.

But for some unknown reason, some famous game platforms we are familiar with did not respond to this.

On July 29, kominfo announced the list of major Internet platforms that have not yet registered for PSE but are still operating in Indonesia. The implication is to remind these enterprises to register quickly, including steam and paypal. Of course, almost all well-known online game platforms are among them.

When kominfo announced the list, it also urged that if the platform had not responded above 0 a.m. on July 30, their website would be suspended in Indonesia.

It can be seen that kominfo has clearly reminded the policy deadline and even relevant manufacturers. As for who didn't catch the "last bus" before the 30th, steam and paypal are obviously among them. And kominfo didn't give them face. He gave it to "ban" without saying a word in the morning of the 30th.

Strict supervision can only hurt Indonesian netizens and players - because only they have not received the notice of access closure from any party at all, all things can not be used instantly.

You know, dota2 is one of the most popular games in Indonesia, and PayPal is also used more frequently in Indonesia than other Internet payment platforms, and many application platform transactions rely on it. This sudden ban not only makes players suddenly lose their game accounts, but also makes some people freeze their property inexplicably.

Soon, netizens followed the clues and found that kominfo was the culprit of all this. Angry people "bombed" the official. The topic of \blokirkominfo (banning the Ministry of Communications) they created directly appeared in the front row of the global twitter hot search. Netizens scolded kominfo bloody while complaining.

Kominfo has its own official logo, which has completely become the object of vent for Indonesian netizens. It was made into various expression packs and was "trampled" again and again.

Kominfo obviously soon realized that his "one size fits all" was unprofessional and violated others' private property rights, so he temporarily resumed his visit to PayPal after being banned for a day. However, the opening period is only 5 working days, which is for Indonesian users to transfer their property.

This little setback did not calm the anger of Indonesian netizens. The anger of Indonesian netizens also attracted many foreign netizens. Seeing the unreasonable attitude of Indonesian officials, they also joined them with indignation and conducted a cross-border "trial" on kominfo, which has been labeled as "willful" and "arbitrary".

"Not local, but kominfo should fight!"

Everyone mocked kominfo's means in their own way - many netizens found that among the platforms that can operate in Indonesia, there are gambling and porn related websites that are officially prohibited. Under the supervision of kominfo, the game platform was "poisoned", but these websites can be safe because they registered PSE on time.

However, the anger of netizens did not shake kominfo's determination to implement the ban - at the press conference on the registration of private electronic system operators on the 31st, the director general of kominfo said that "PayPal has not contacted us about registration", and also claimed that there are other digital payment services in Indonesia. Finally, he declared that "everything is not only for taxation, but also for the convenience of governance... Everything is to safeguard their sovereignty".

But netizens don't listen to this. In order to express their anger, some netizens on the petition website change An online petition was launched on www.kominfo.org to protest against kominfo's seemingly unprincipled blockade policy, asking them to "do something serious" and strike hard at gambling websites that are more harmful.

More emotional Indonesian young people also organized group protests Online - they planned to go to the building where the Indonesian information department is located and called on people to throw filled urine bottles at kominfo's office in protest.

A protest caused by the Internet has obviously reached the point where the government has to respond. At the press conference held on July 31, kominfo also released many messages of weakness. Although the director general of kominfo insisted on the previous policy unswervingly, he also apologized to the majority of netizens and players.

According to his disclosure, steam has contacted kominfo, and someone is already in charge of the registration procedures related to dota2 and cs:go. If it goes well, the blockade of steam will be lifted soon. Although he has not disclosed the official status of epic, origin and other platforms, it seems that there is still room for maneuver.

Public opinion strongly accused the Indonesian government of being tough and unprofessional. At the same time, a small number of people questioned these Internet manufacturers - PSE registration is not as overbearing as many netizens and media advocated under the emotional support. It is also that after the deadline required by the Indonesian government completed its task, Facebook and Amazon successfully complied with local requirements, Steam's performance and attitude are more like "I just realized that I want to do this". The director general has emphasized more than once that registration is "very simple", so it is difficult to say who has more responsibility when the public opinion is in such a situation.

However, no matter what the final game between Indonesian officials and these online platforms is, it is undoubtedly the netizens who have paid real money for these platforms who have suffered the deepest injury - no matter how far the farce has gone and how far it has spread, if neither side gives in, the losses of Indonesian netizens will probably ultimately be irresponsible.


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